Gabrilan: Male human Pal10; CR 10; Medium-size humanoid (Human);
HD 10d10+10; hp 65; Init -1; Spd 20 ft.; AC 21 (touch 10, flat-footed 21);
Atk +14/ +9 melee (1d8+3/19-20, +1 ghost touch longsword); SA smite
evil, turn undead 6/day; SQ aura of courage, detect evil, divine
grace, divine health, empathic link with mount, lay on hands, remove
disease 3/week, share spells with mount; AL LG; SV Fort +14, Ref +8,
Will +9; Str 14, Dex 8, Con 12, Int 10, Wis 14, Cha 16.
Skills and Feats: Concentration +9, Craft
(armorsmithing) +5, Diplomacy +8, Heal +9, Knowledge (religion) +5, Ride (horse)
+2, Spot +5; Craft Magic Arms and Armor, Great Fortitude, Lightning Reflexes,
Power Attack, Weapon Focus (longsword)
Smite Evil (Su): Once per day the paladin
may attempt to smite evil with one normal melee attack. He adds 3 to his
attack roll and deals 10 extra points of damage. Smiting a creature that
is not evil has no effect but uses the ability for that day.
Remove Disease (Sp): The paladin can remove
disease, as the spell, 3/week(see left) times per week.
Aura of Courage (Su): A paladin is immune to fear,
magical or otherwise. Allies within 10 feet of him gain a +4 morale bonus
on saving throws against fear effects.
Detect Evil (Sp): The paladin can detect
evil at will as the spell.
Divine Grace: The paladin applies his Charisma
bonus to all saving throws. (This modifier is already figured into the
statistics given above.)
Divine Health: A paladin is immune to all
diseases, including magical diseases such as mummy rot and lycanthropy.
Empathic Link (Su): The paladin can communicate
telepathically with his mount at a distance of up to one mile. The paladin
has the same connection to an item or a place that the mount does.
Lay on Hands (Sp): A paladin can heal wounds
by touch as a standard action. Each day he can cure 30 hit points. The
paladin can cure himself and can divide the curing among multiple recipients.
He doesn't have to use it all at once. Alternatively, the paladin can use
some or all of these points to deal damage to undead creatures as a touch
Share Spells: The paladin may have any spell
he casts on himself also affect his mount if the latter is within 5 ft.
at the time. The paladin may also cast a spell with a target of "You" on
Paladin Spells Prepared: (2/2; base DC =
12 + spell level): 1st--bless, detect undead; 2nd--remove paralysis, shield
Gear: +1 ghost touch longsword, large steel
shield, +1 ghost touch full plate, ring of protection +1, cloak of resistance
+1, cloak of charisma +2, potion of lesser restoration, 265 gp.