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Tilluria Aims-For-Eyes: Female wood elf Ftr2/Rog2; CR 4; Medium humanoid
(Elf); HD 2d10, 2d6; hp 18; Init +8; Spd 30 ft.*; AC 17, touch 14, flat-footed
13; Atk +10 ranged (1d8+1/x3, masterwork longbow with masterwork arrows);
or +2 melee (1d4-1/19-20, dagger); SA sneak attack (+1d6); SQ elf traits,
evasion, search for traps; AL N; SV Fort +3, Ref +7, Will +2; Str 8, Dex
18, Con 10, Int 13, Wis 14, Cha 10.
Skills and Feats: Climb +4*, Craft (weaponsmithing) +5, Hide +11*, Jump +4*, Listen +4, Move Silently +8*, Search +3, Spot +11, Swim +0*; Improved Initiative, Point Blank Shot, Precise Shot, Weapon Focus (longbow)
* Tilluria is carrying a medium load (35 lbs of gear), which descreases her speed to 20 ft. and her listed skills by -3 (except Swim, which is reduced by -7). When knows she has to sneak about, she leaves her belt (with potions and her sword) in a safe place or with Salavarin, which is just enough weight off her body to let her move normally.
Elf Traits: Immune to magic sleep spells and effects; +2 racial bonus on saves against enchantment spells or effects; low-light vision (can see twice as far as a human in low-light conditions); entitled to a Search check when within 5 feet of a secret or concealed door as though actively looking for it; Martial Weapon Proficiency (composite longbow, composite shortbow, longbow, longsword, and rapier) as bonus feats; +2 racial bonus on Listen, Spot, and Search checks (already figured into the statistics given above).
Gear: masterwork studded leather, Black Vengeance (masterwork longbow), masterwork arrows (50), longsword, +1 yuan-ti bane arrows (3), potion of cat's grace, potion of cure light wounds, potion of delay poison, potion of hiding, potion of vision, 72 gp.
Description: Tilluria is a young wood elf, rapier-thin, with a very narrow face that usually bears an expression of concentration or hatred. She wears blue and brown leather with large copper rivets. She carries a common longsword and a well-made longbow of blue- and black-stained wood.
History and Personality: Tilluria was born in the northern realm of wood elves. When yuan-ti began their attacks on the elven lands, her village was slaughtered. She was found by scouts from a nearby village, hidden under a pile of clothing in her family's tree-home; her archer mother and sorcerer father were dead at the door of the home, cut down by yuan-ti blades. The neighboring elves took her in along with the other surviving elven orphan. Now the only heirlooms Tilluria has are her mother's bow and the magical arrows her father crafted for his wife. Raised by her neighbors, she grew up burning for revenge against the yuan-ti who slaughtered her village. When she was old enough to wield Black Vengeance (her mother's bow) she traveled southward to the city of ghosts in hopes of finding the tree that held the souls of her ancestors.
Tilluria lives only to find the ghosts of her parents and to kill yuan-ti. Event the presence of Salavarin, who shares her sad past, provides no comfort. She knows that her mother's bow is more than it seems but hasn't been able to unlock its secrets yet, and so it remains nothing more than a masterwork longbow.
Ghostwalk connection: Tilluria is from the beseiged elven homeland in the setting.