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These are three of the pregenerated PCs used in my Quest For Pain's Memory adventure I ran at Winter Fantasy 2002.
I have included illustrations for the characters, but they're heavily doctored and obscured because I don't own these images -- some are from Magic cards, etc. -- and I wanted to take care of any copyright issues (i.e., I won't distribute copyrighted material). So I apologize in advance for the silly pictures; hopefully you still be able to get an impression of what the character should look like. Of course, you can always give your own description. :)
Dracanish: Male human Rog8; Medium-size humanoid (Human); HD 8d6+16; hp 44; Init +8; Spd 30 ft.; AC 20 (touch 15, flat-footed 20); Atk +8/ +3 melee (1d6+1/19-20, +1 short sword); or +13 ranged (1d8+2/19-20, +1 light crossbow with +1 crossbow bolts); SA sneak attack (+4d6); SQ evasion, search for traps, uncanny dodge; AL N; SV Fort +6, Ref +12, Will +5; Str 10, Dex 18, Con 14, Int 14, Wis 12, Cha 8.
Skills and Feats: Balance +15, Climb +9, Disable Device +12, Hide +14, Jump +12, Listen +14, Move Silently +14, Open Lock +8, Search +13, Spot +14, Tumble +17, Use Rope +9; Alertness, Improved Initiative, Weapon Focus (short sword), Weapon Focus (light crossbow)
Gear: +2 studded leather, +1 short sword, +1 light crossbow, 50 +1 crossbow bolts, ring of protection +1, cloak of resistance +2, gloves of Dex +2, potion of invisibility, potion of cure serious wounds, gloves of arrow snaring, masterwork thievesí tools, 725 gp.
Jostren: Female human Sor8; Medium-size humanoid (Human); HD 8d4; hp 20; Init +2; Spd 30 ft.; AC 17 (touch 13, flat-footed 15); Atk +5 melee (1d8+1/0, heavy mace); or +8 ranged (1d8+1/19-20, masterwork light crossbow with +1 crossbow bolts); SQ cat familiar, empathic link with familiar, scry on familiar, share spells with familiar, touch (via familiar); AL NG; SV Fort +2, Ref +6, Will +7; Str 12, Dex 14, Con 10, Int 13, Wis 9, Cha 18.
Skills and Feats: Bluff +9, Concentration +11, Knowledge (arcana) +6, Listen +3, Move Silently +6, Spellcraft +12, Spot +3; Alertness, Empower Spell, Iron Will, Lightning Reflexes, Spell Focus (Evocation)
Empathic Link (Su): The master can communicate telepathically with the familiar at a distance of up to one mile. The master has the same connection to an item or a place that the familiar does.
Scry on Familiar (Sp): The master may scry on the familiar as if casting the spell scry once per day.
Share Spells: The master may have any spell she casts on herself also affect her familiar if the latter is within 5 ft. at the time. The master may also cast a spell with a target of "You" on her familiar.
Touch: The familiar can deliver touch spells for its master.
Gear: heavy mace, masterwork light crossbow, 50 +1 crossbow bolts, bracers of armor +3, ring of protection +1, amulet of natural armor +1, cloak of Charisma +2, potion of cure serious, stone salve, scroll of dimension door, scroll of dispel magic @ 10th level, scroll of haste @ 10th level, scroll of darkvision, 248 gp.
Sorcerer Spells Known: (6/7/7/6/4; base DC=14 + spell level): 0-arcane mark, detect magic, disrupt undead, flare, light, mage hand, ray of frost, read magic; 1st-change self, expeditious retreat, feather fall, magic missile, true strike; 2nd-cat's grace, daylight, protection from arrows; 3rd-fireball, lightning bolt; 4th-improved invisibility.