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     Ring of Regeneration: This ring automatically heals a living wearer 5 points of damage every hour as if by a cure spell. The ring does not regenerate lost limbs or lost organs, nor does it cause the wearer to come back from the dead. If a creature wears the ring for a continuous 24 hours, it removes the following adverse conditions from the creature: ability damage, blinded, confused, dazed, dazzled, deafened, diseased, exhausted, fatigued, feebleminded, insanity, nauseated, sickened, stunned, and poisoned.
Strong conjuration; CL 12th; Forge Ring, heal; Price 28,800 gp.

I created this item to address the problems with the DMG ring of regeneration, which is really expensive even though it doesn't bring you back from the dead any more (it did in older versions of the game) and limb-loss basically never happens in the game so there's no point in the ring having that ability (and therefore no point in paying for it). It's also easy to see how the pricing of this item applies because it's equivalent for all characters (whereas the DMG item has different effects for 5th-, 10th-, and 20th-level characters, so it's really hard to price).