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Diminutive Monstrous Hunting Spider
Diminutive Vermin
Hit Dice: 1/4 d8 (2 hp)
Initiative: +3 (Dex)
Speed: 20 ft., climb 10 ft.
AC: 17 (+4 size, +3 Dex)
Attacks: Bite +7 melee 
Damage: Bite 1d2-4 and poison
Face/Reach: 1/2 ft. x 1/2 ft./0 ft.
Special Attacks: Poison
Special Qualities: Vermin
Saves: Fort +2, Ref +3, Will +0
Abilities: Str 2, Dex 16, Con 10, Int --, Wis 10, Cha 2
Skills:  Climb +8, Hide +22, Jump +6, Spot +12*
Feats: Weapon Finesse (bite)
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Climate/Terrain: Temperate and warm land and underground
Organization: Familiar (1) or colony (3-18)
Challenge Rating: 1/3
Treasure: None
Alignment: Always neutral
Advancement: --

Dimunitive hunting spiders are about as large as a toad, with a total legspan of 6 inches and a height of 1 inch. They are sometimes used as familiars (a monstrous spider familiar gains an Intelligence score typical of a familiar, is a magical beast, and loses its immunity to mind-affecting attacks).

Combat
    Poison (Ex): DC 11, initial damage 1 Dexterity, secondary damage 1d2 Dexterity.
    Skills: *Hunting spiders get a +6 racial bonus to Jump checks and a +8 racial bonus to Spot checks.