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I needed some of the sample zombies from the d20 SRD in HTML format, so here they are just in case I need them again.

Whether you're a DM or a d20 designer, feel free to loot this html; because the game content is in the SRD you don't have to credit me for putting together the html for it (I'm just using the green-shaded Sean-wrote-this box because I have a stylesheet set up for that and I'm too lazy to redo it without the color).

Kobold Zombie
Size/Type: Small Undead
Hit Dice: 2d12+3 (16 hp)
Initiative: +0
Speed: 30 ft. (6 squares; can't run)
Armor Class: 13 (+1 size, +2 natural), touch 11, flat-footed 13
Base Attack/Grapple: +1/-4
Attack: Spear+1 melee (1d6-1/x3) or slam +1 melee (1d4-1) or light crossbow +2 ranged (1d6/19-20)
Full Attack: Spear +0 melee (1d6-1/x3) or slam +1 melee (1d4-1) or light crossbow +1 ranged (1d6/19-20)
Space/Reach: 5 ft./5 ft.
Special Attacks: --
Special Qualities: Single actions only, damage reduction 5/slashing, darkvision 60 ft., undead traits
Saves: Fort +0, Ref +0, Will +3
Abilities: Str 8, Dex 11, Con --, Int --, Wis 10, Cha 1
Skills: --
Feats: Toughness
Environment: Any
Organization: Any
Challenge Rating: 1/2
Treasure: None
Alignment: Always neutral evil
Advancement: None
Level Adjustment: --


Human Commoner Zombie
Size/Type: Medium Undead
Hit Dice: 2d12+3 (16 hp)
Initiative: -1
Speed: 30 ft. (6 squares; can't run)
Armor Class: 11 (-1 Dex, +2 natural), touch 9, flat-footed 11
Base Attack/Grapple: +1/+2
Attack: Slam +2 melee (1d6+1) or club +2 melee (1d6+1)
Full Attack: Slam +2 melee, (1d6+1) or club +2 melee (1d6+1)
Space/Reach: 5 ft./5 ft
Special Attacks: --
Special Qualities: Single actions only, damage reduction 5/slashing, darkvision 60 ft., undead traits
Saves: Fort +0, Ref -1, Will +3
Abilities: Str 12, Dex 8, Con --, Int --, Wis 10, Cha 1
Skills: --
Feats: Toughness
Environment: Any
Organization: Any
Challenge Rating: 1/2
Treasure: None
Alignment: Always neutral evil
Advancement: None
Level Adjustment: --


Troglodyte Zombie
Size/Type: Medium Undead
Hit Dice: 4d12+3 (29 hp)
Initiative: -2
Speed: 30 ft. (6 squares; can't run)
Armor Class: 16 (-2 Dex, +8 natural), touch 8, flat-footed 16
Base Attack/Grapple: +2/+3
Attack: Greatclub +3 melee (1d10+1) or bite +3 melee (1d4+1) or slam +3 melee (1d6+1) or javelin +0 ranged (1d6+1)
Full Attack: Greatclub +3 melee (1d10+1) or bite +3 melee (1d4+1) or slam +3 melee (1d6+1) or javelin +0 ranged (1d6+1)
Space/Reach: 5 ft./5 ft
Special Attacks: --
Special Qualities: Single actions only, damage reduction 5/slashing, darkvision 60 ft., undead traits
Saves: Fort +1, Ref -1, Will +4
Abilities: Str 12, Dex 7, Con --, Int --, Wis 10, Cha 1
Skills: --
Feats: Toughness
Environment: Any
Organization: Any
Challenge Rating: 1
Treasure: None
Alignment: Always neutral evil
Advancement: None
Level Adjustment: --


Bugbear Zombie
Size/Type: Medium Undead
Hit Dice: 6d12+3 (42 hp)
Initiative: +0
Speed: 30 ft. (6 squares; can't run)
Armor Class: 16 (+5 natural, +1 light wooden shield), touch 10, flat-footed 16
Base Attack/Grapple: +3/+6
Attack: Morningstar +6 melee (1d8+3) or slam +6 melee (1d6+3) or javelin +3 ranged (1d6+2)
Full Attack: Morningstar +6 melee (1d8+3) or slam +6 melee (1d6+3) or javelin +3 ranged (1d6+2)
Space/Reach: 5 ft./5 ft.
Special Attacks: --
Special Qualities: Single actions only, damage reduction 5/slashing, darkvision 60 ft., undead traits
Saves: Fort +2, Ref +2, Will +5
Abilities: Str 17, Dex 10, Con --, Int --, Wis 10, Cha 1
Skills: --
Feats: Toughness
Environment: Any
Organization: Any
Challenge Rating: 2
Treasure: None
Alignment: Always neutral evil
Advancement: None
Level Adjustment: --


Ogre Zombie
Size/Type: Large Undead
Hit Dice: 8d12+3 (55 hp)
Initiative: -2
Speed: 40 ft. (8 squares; can't run)
Armor Class: 15 (-1 size, -2 Dex, +8 natural), touch 7, flat-footed 15
Base Attack/Grapple: +4/+14
Attack: Greatclub +9 melee (2d8+9) or slam +9 melee (1d8+9) or javelin +1 ranged (1d8+6)
Full Attack: Greatclub +9 melee (2d8+9) or slam +9 melee (1d8+9) or javelin +1 ranged (1d8+6)
Space/Reach: 10 ft./10 ft.
Special Attacks: --
Special Qualities: Single actions only, damage reduction 5/slashing, darkvision 60 ft., undead traits
Saves: Fort +2, Ref +0, Will +6
Abilities: Str 23, Dex 6, Con --, Int --, Wis 10, Cha 1
Skills: --
Feats: Toughness
Environment: Any
Organization: Any
Challenge Rating: 3
Treasure: None
Alignment: Always neutral evil
Advancement: None
Level Adjustment: --


Minotaur Zombie
Size/Type: Large Undead
Hit Dice: 12d12+3 (81 hp)
Initiative: -1
Speed: 30 ft. (6 squares; can't run)
Armor Class: 16 (-1 size, -1 Dex, +8 natural), touch 8, flat-footed 16
Base Attack/Grapple: +6/+15
Attack: Greataxe +10 melee (3d6+7/x3) or gore +10 melee (1d8+5) or slam +10 melee (1d8+5)
Full Attack: Greataxe +10 melee (3d6+7/x3) or gore +10 melee (1d8+5) or slam +10 melee (1d8+5)
Space/Reach: 10 ft./10 ft.
Special Attacks: --
Special Qualities: Single actions only, damage reduction 5/slashing, darkvision 60 ft., undead traits
Saves: Fort +4, Ref +3, Will +8
Abilities: Str 21, Dex 8, Con --, Int --, Wis 10, Cha 1
Skills: --
Feats: Toughness
Environment: Any
Organization: Any
Challenge Rating: 4
Treasure: None
Alignment: Always neutral evil
Advancement: None
Level Adjustment: --


Wyvern Zombie
Size/Type: Large Undead
Hit Dice: 14d12+3 (94 hp)
Initiative: +0
Speed: 20 ft. (4 squares; can't run), fly 60 ft. (poor)
Armor Class: 21 (-1 size, +12 natural), touch 9, flat-footed 21
Base Attack/Grapple: +7/+16
Attack: Slam +11 melee (2d6+7) or talons +11 melee (2d6+5)
Full Attack: Slam +11 melee (2d6+7) or talons +11 melee (2d6+5)
Space/Reach: 10 ft./5 ft.
Special Attacks: --
Special Qualities: Single actions only, damage reduction 5/slashing, darkvision 60 ft., undead traits
Saves: Fort +4, Ref +4, Will +9
Abilities: Str 21, Dex 10, Con --, Int --, Wis 10, Cha 1
Skills: --
Feats: Toughness
Environment: Any
Organization: Any
Challenge Rating: 4
Treasure: None
Alignment: Always neutral evil
Advancement: 16-20 HD (Huge)
Gray Render Zombie
Size/Type: Large Undead
Hit Dice: 20d12+3 (133 hp)
Initiative: -1
Speed: 30 ft. (6 squares; can't run)
Armor Class: 16 (-1 size, -1 Dex, +8 natural), touch 8, flat-footed 16
Base Attack/Grapple: +10/+21
Attack: Bite +16 melee (2d6+7) or slam +16 melee (1d8+10)
Attack: Bite +16 melee (2d6+7) or slam +16 melee (1d8+10)
Space/Reach: 10 ft./10 ft.
Special Attacks: --
Special Qualities: Single actions only, damage reduction 5/slashing, darkvision 60 ft., undead traits
Saves: Fort +6, Ref +5, Will +12
Abilities: Str 25, Dex 8, Con --, Int --, Wis 10, Cha 1
Skills: --
Feats: Toughness
Environment: Any
Organization: Any
Challenge Rating: 6
Treasure: None
Alignment: Always neutral evil
Advancement: None